Short answer
Point the command-line tools at your Xcode and finish its first-launch setup in one command: sudo sh -c 'xcode-select -s /Applications/Xcode.app/Contents/Developer && xcodebuild -runFirstLaunch'. Open Xcode once to accept the license, then build again. If the build still fails, these lines may only be noise: look further down the log for the actual error.
Why Xcode can’t find the extension point, and the fix
01
First-launch setup not run after an install or update
“To configure the Xcode command-line tools to use the version of Xcode you installed, run the following command in your preferred terminal” Flutter, Set up iOS development
A new Xcode installs extra components on first launch. Building from the terminal before that leaves xcodebuild without them.
sudo sh -c 'xcode-select -s /Applications/Xcode.app/Contents/Developer && xcodebuild -runFirstLaunch'02
xcode-select points at another Xcode
With two Xcode versions, or only the Command Line Tools selected, flutter builds with the wrong one. Check the path and switch it; use the path of the Xcode you want if it isn’t in /Applications.
xcode-select -p # expected: /Applications/Xcode.app/Contents/Developer sudo xcode-select -s /Applications/Xcode.app/Contents/Developer03
iOS platform support not installed
A fresh Xcode may not have the iOS platform and simulator runtimes yet. Flutter’s iOS setup downloads them with one command; try it if the steps above don’t help.
xcodebuild -downloadPlatform iOS04
The real error is somewhere else
xcodebuild can print these lines and still build. If the build fails, scroll to the first line with error: further down, or open ios/Runner.xcworkspace in Xcode and build there to see it.
flutter build ios -v 2>&1 | grep -n "error:" | head
Checked against the vendor’s docs on : Flutter: Set up iOS development (xcode-select and runFirstLaunch).
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Related: Xcode PhaseScriptExecution failed · Xcode “Unable to boot the Simulator” · Flutter pod install failed · Xcode provisioning profile invalid or expired